Managed 12 edit suites and 4 audio studios serving production and marketing teams at one of the world’s largest game publishers. Implemented shared storage systems, scheduling platforms, and developed organization-wide monitor calibration protocols. Pioneered HD video editing integration.
Key Accomplishments
- Managed 12 edit suites and 4 audio studios for production and marketing teams
- Implemented shared storage systems and scheduling platforms
- Developed organization-wide monitor calibration protocols
- Pioneered HD video editing integration
- Also served as Video Post Manager (1991-1995), building EA Burnaby’s post-production pipeline from the ground up